GOLD BOX COMPANION - AUDIO VERSION
==================================

Homepage:
http://gbc.zorbus.net

Mail feedback, questions, bug reports to:
joonas.hirvonen@pp.inet.fi


This is a version of Gold Box Companion with music support. Audio won't work on Windows XP.


Download a sample music pack from here:
http://gbc.zorbus.net/gbc_music.zip

Download and extract the contents to GBC folder.


In the "Music" folder there's a configuration file for each game and several subfolders for music files.

Copy wanted music files to the subfolders. Supported types: MP3, OGG, WAV, AIFF, XM, IT, S3M, MOD, MTM, UMX.


You can configure and customize each game's music by editing its configuration file.


Files from the "World" folder are randomly played when the player is on the world map.

Files from the "Combat" folder are randomly played during combat.

After combat, one random file from the "Victory" folder is played.

Each area (town, dungeon etc.) can be pointed to a wanted subfolder. 
Currently areas are pointed to "Town" and "Dungeon".


You can stop the music by right clicking the HUD or pressing ESC when the HUD window is focused.
Volume can be adjusted with F1 and F2 when the HUD window is focused. There's no visual indicator for these.


Each FRUA design has its own music configuration file. This will be automatically created when you choose 
a design from the design dropdown-list in GBC.


Also check https://tabletopaudio.com for downloadable ambient tracks.
